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Colorful Toys

Lifelong kindergarten

I believe there isn't another stage in life when we allow ourselves to try as many new things as we do in kindergarten. I am trying to change that.

Munchy Meow

I contributed to the creation of "Munchy Meow" as a graphic designer. This is a tabletop board game ideated by Don Bowers.

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Good Farmer

I contributed to the ideation and design of the tabletop game "Good Farmer". This game was developed, tested, and iterated upon by a group of 5 over the course of 4 months.

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Golden Mart

I assisted in the production of "Golden Mart", a single-player tabletop role-playing game set in a neighborhood convenience store. This game was funded through kickstarter and consequently sold and shipped worldwide.

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Gotta Get There

"Gotta Get There" is an original tabletop RPG reflecting on the theme of intersectionality. I developed this game individually over the course of 2 months. 

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This Is All: *yourname*

This game is based on the homonymous book "This Is All" by the young-adult novelist Aidan Chambers. "This Is All: *yourname*" is a solo journaling RPG based on the "This Is All" IP, preserving the intimate diary form of the book while creating an experience that puts the player at the core, with prompts inspired by the book to help them write their own stories.

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Escapely Chicago

I was a production assistant for Escapely, an escape room company looking to design a new experience specifically in the Chicago area. My role was to scout for locations and propose puzzle ideas. After an initial brainstorming session with the game designers at Escapely, I went on the field to discuss the plan with owners of restaurants, shops, and other venues included in the Chicago escape room potential map.

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Gem Slam

"Gem Slam" is an original, tabletop game, combining twitch skills and a graphically articulate theme in a fast and engaging experience for children aged 6-9. This game was produced by a  group of 4 over the course of 3 months. My responsibilities included designing the logo, gems, and the box copy and art.

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Escape Room: Operation Circus

This project was developed and launched on the Illinois Institute of Technology campus in the summer of 2021. My role was to define the brand identity and create advertising material for print and web to market the experience to the university community and people from the broader Chicago area.

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Let's Talk About That

I designed "Let's Talk About That" adding a thematic twist to the popular children game "Happy Salmon". This new thematic approach is intended for my game to appeal to an adult audience, while preserving the simple mechanics that make "Happy Salmon" so easy and fast to play. I designed this game individually.

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